Apple’s Worldwide Developers Conference will feature a new software design approach, which will enable a major iPhone overhaul. Furthermore, the business has revealed the date for its yearly back-to-school promotion and is getting ready to improve iPhone carrier deals at its physical stores. Apple’s developer conference will make clear that the company still has some way to go before it might be regarded as a leader in artificial intelligence.
The fundamental concept for the software interface Apple Inc. introduced almost twenty years ago with the first iPhone was to mimic the physical world. Referred to as skeuomorphism, this design approach meant that the Maps application looked like the paper maps many people used to keep in their cars before GPS technology arrived, while the Notes application seemed to have a classic yellow notepad. Apple built on this idea over time.
For example, the Podcasts interface was styled after a 1960s tape recorder, and it created its Game Center app to resemble a blackjack table with green felt. Among the first widely used touch-screen devices worldwide, the iPhone and iPad allowed consumers to engage with software design by including well-known physical items. But as customers got more used to touch screens, citing designs from half a century ago became less and less relevant.
Apple, therefore, debuted a fresh design approach under design leader Jony Ive in 2013. Adopting a ‘flat design’ style, the iOS 7 software removed superfluous decorations. Bold hues, transparency, simple interfaces, and intuitive controls designed for the digital age characterized this approach.
Ten years on, Apple is planning yet another big user interface makeover. This fall, iOS 26, iPadOS 26, tvOS 26, visionOS 26, watchOS 26, macOS 26, and CarPlay will include these modifications. On Monday at its Worldwide Developers Conference, Apple is expected to highlight this new design direction; vice president of human interface Alan Dye will likely take the virtual stage to describe the impending changes.